
Share huge 3D data without losing detail
You worked hard for it, so
DON'T DECIMATE AWAY YOUR DATA'S DETAIL
Our breakthroughs in representing large 3D content using many tiny samples allow you to easily share all your data, including all its detail, with anyone, on almost any device.
Do this instead:
Upload ALL
Place several of your un-decimated, un-cropped, full-resolution image stacks, textured meshes, etc. into the same 3D Montage after uploading them only once.
Edit EASILY
Voxelized into a live Montage, your huge content can be collaboratively edited to clean up artefacts and augment it all with interactive tools that feel like working in clay.
Share INSTANTLY
Send your Montage’s URL to let anyone explore all its detail with one click - no signup or installation needed on their end if they have a modern desktop web browser.
Experience a Montage with one click. Make your own with a 14-day free trial.

SUPPORTED SOURCES
The Atomontage platform is universal in the sense that it will convert almost any type and format of 3D content into our microvoxel structures. Then, it can all be mixed and re-mixed endlessly within your virtual world containers in the cloud that we call Montages.
Textured Meshes
Polygon mesh surfaces built from triangles, with images UV-mapped onto them.
Image Stacks
Volumetric 3D data built up from stacks of 2D images; common in bioimaging.
Point Clouds
Unordered clouds of samples in space, often from LiDAR and similar scan devices.
Voxel exports
Ordered sample data exported from tools like MagicaVoxel and voxel-based games.
Procedurally Generated
Geometry generated by code - straightforward when simply plotting voxels in 3D.
Your Montage is live. Now you can:
Sculpt
Add, remove, or paint on virtual matter as if it was clay - all changes are persistent.
Measure
Easily and accurately size up and show distances, areas, angles, and volumes.
Annotate
Point out interesting parts of your Montage; leave notes and links.
Collaborate
You can see, chat with, and do all these actions with anyone else connected.
Experience a Montage with one click. Make your own with a 14-day free trial.

DESTINATION DEVICES
The other way Atomontage can be considered a universal platform, is that your Montages can instantly be connected to by a growing array of devices running one of our thin clients:
Modern Web Browser
Any web browser that supports WASM can connect with just one click of a Montage link.
Desktop Native Client
Windows, MacOS, and Linux clients are soon available and offer better performance.
Mobile Native Client
Android and iOS native clients bring the magic of Montages to the palm of your hand.
Mobile XR
Self-contained AR/VR devices like the Meta Quest and HoloLens maximize immersion.
Testimonials
"Presenting ultra-large, highly detailed cultural heritage 3D scans that are as true to the real object as possible, has always been a technical challenge - until now. Clients can finally easily move around a rich 3D scene without the need to first heavily downscale the scan. All that compromise is simply not necessary anymore."

Paul Safko
3D Scanning & Photogrammetry Expert
See our case study with Paul here.
"In the life sciences, it's easy to create large datasets. However, it's challenging to view, edit, and share them with others without cropping or downsampling heavily - which gets in the way of our work. We have found a solution to this problem in the Atomontage platform."

Jan Mulder, Ph.D
Principal Investigator, Department of Neuroscience, Karolinska Institute
See our case study with the Karolinska Institute here.
"I'm always interested in new tech and new opportunities that give artists like myself more freedom in creating and pushing things forward. The Atomontage platform adds a whole new layer to my work as a world builder and will make it an exciting collective experience for the audience to explore and socialize at the same time.”

Mari K
Volumetric Sculptural Artist
Experience a Montage with one click. Make your own with a 14-day free trial.

- John Carmack... media types go through phases of adoption that end in sampling as the dominant distribution method.
- Tim SweeneyIt's clear now that voxels play a big role in the future.
Contact Us
We would love to hear from you, whether you’re interested in learning how you can purchase and use our technology, join our our team, or give us feedback. However, please note that anything you send is subject to our Unsolicited Idea Submission Policy and our Privacy Policy.
